Here is a list of all functions with links to the files they belong to:
- i -
- i() : xOverrides.lua, __Foundation.lua, Utilities.lua, Notifications.lua, Tooltips.lua, CreateCharacterAppearance.lua, LoadCharacterMenu.lua
- id() : Inventories.lua
- initializedNewData() : Players.lua
- injuries() : Characters.lua, Players.lua
- instance() : Items.lua, Introduction.lua
- instanceData() : Inventories.lua
- instanceID() : Items.lua
- InstanceMap() : Items.lua
- instanceMap() : Items.lua
- instanceof() : Logs.lua, Tooltips.lua
- Instances() : Items.lua
- Interfaces() : Interfaces.lua
- internal() : TabPanel.lua, TabSession.lua
- internalObjects() : __Boot.lua, _Security.lua
- Introduction() : Introduction.lua
- INVENTORY_LOGICAL() : Characters.lua, Players.lua
- ISBaseTimedAction() : fzta_LockUnlockWindow.lua
- isClient() : __Foundation.lua, Characters.lua, Players.lua, Tooltips.lua
- isEmpty() : Utilities.lua
- ISEquipWeaponAction() : Items.lua
- isExpiring() : Notifications.lua
- isFemale() : Players.lua, CharacterView.lua
- ISLockUnlockWindow() : fzta_LockUnlockWindow.lua
- isoDirection() : Tooltips.lua
- IsoDirections() : Tooltips.lua
- IsoFlagType() : Utilities.lua, fzta_LockUnlockWindow.lua
- IsoPlayer() : Characters.lua
- isoPlayer() : __Foundation.lua
- isoToScreenX() : Tooltips.lua
- isoToScreenY() : Tooltips.lua
- isProcessing() : Notifications.lua
- isServer() : __Foundation.lua
- ISTimedActionQueue() : Items.lua
- ISToolTipInv_render() : xOverrides.lua
- ISUnequipAction() : Items.lua
- ISWearClothing() : Items.lua
- item() : Inventories.lua, Players.lua
- itemData() : Items.lua
- itemDefinition() : Inventories.lua
- itemEquipSubMenus() : Items.lua
- itemID() : Inventories.lua
- itemInstance() : Inventories.lua
- items() : Inventories.lua