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FrameworkZ 10.8.3
Provides a framework for Project Zomboid with various systems.
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Go to the source code of this file.
Data Structures | |
class | FrameworkZ::UI::TabPanel |
Functions | |
void FrameworkZ UI TabPanel | buttons () |
void local | dt () |
void local | dx () |
void local | fps () |
void self textCloseButton | internal () |
void local | newX () |
void local | PANEL_HEIGHT () |
void local | PANEL_MARGIN_X () |
void local | PANEL_MARGIN_Y () |
void local | PANEL_WIDTH () |
void local | PANEL_X () |
void local | PANEL_Y () |
void local | SLIDE_TIME () |
void local | speed () |
void FrameworkZ UI | TabPanel () |
void self | textCloseButton () |
void local | textHeight () |
Variables | |
void {text() | |
FrameworkZ UI TabPanel buttons | ( | ) |
local dt | ( | ) |
void local dx | ( | ) |
local fps | ( | ) |
self refreshButton internal | ( | ) |
void if newX | ( | ) |
local PANEL_HEIGHT | ( | ) |
local PANEL_MARGIN_X | ( | ) |
local PANEL_MARGIN_Y | ( | ) |
local PANEL_WIDTH | ( | ) |
local PANEL_X | ( | ) |
local PANEL_Y | ( | ) |
local SLIDE_TIME | ( | ) |
local speed | ( | ) |
FrameworkZ UI TabPanel | ( | ) |
self textCloseButton | ( | ) |
local textHeight | ( | ) |
void {text() |
Definition at line 63 of file TabPanel.lua.