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FrameworkZ 10.8.3
Provides a framework for Project Zomboid with various systems.
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Go to the source code of this file.
Data Structures | |
| class | FrameworkZ::UI::TabPanel |
Functions | |
| void FrameworkZ UI TabPanel | buttons () |
| void local | dt () |
| void local | dx () |
| void local | fps () |
| void self textCloseButton | internal () |
| void local | newX () |
| void local | PANEL_HEIGHT () |
| void local | PANEL_MARGIN_X () |
| void local | PANEL_MARGIN_Y () |
| void local | PANEL_WIDTH () |
| void local | PANEL_X () |
| void local | PANEL_Y () |
| void local | SLIDE_TIME () |
| void local | speed () |
| void FrameworkZ UI | TabPanel () |
| void self | textCloseButton () |
| void local | textHeight () |
Variables | |
| void {text() | |
| FrameworkZ UI TabPanel buttons | ( | ) |
| local dt | ( | ) |
| void local dx | ( | ) |
| local fps | ( | ) |
| self refreshButton internal | ( | ) |
| void if newX | ( | ) |
| local PANEL_HEIGHT | ( | ) |
| local PANEL_MARGIN_X | ( | ) |
| local PANEL_MARGIN_Y | ( | ) |
| local PANEL_WIDTH | ( | ) |
| local PANEL_X | ( | ) |
| local PANEL_Y | ( | ) |
| local SLIDE_TIME | ( | ) |
| local speed | ( | ) |
| FrameworkZ UI TabPanel | ( | ) |
| self textCloseButton | ( | ) |
| local textHeight | ( | ) |
| void {text() |
Definition at line 63 of file TabPanel.lua.