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◆ closeButton()
◆ createCharacterButton()
self createCharacterButton |
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◆ createCharacterLabel()
local createCharacterLabel |
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◆ currentMainMenuSong()
void currentMainMenuSong |
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◆ description()
void if not description or description |
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◆ disconnectButton()
self disconnectButton |
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◆ disconnectLabel()
local disconnectLabel |
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◆ emitter()
◆ font()
◆ hasFlashed1()
◆ hasFlashed2()
◆ hasFlashed3()
◆ height()
◆ heightLoad()
◆ heightReturn()
◆ loadCharacterBackButton()
self loadCharacterBackButton |
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◆ loadCharacterButton()
self loadCharacterButton |
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◆ loadCharacterForwardButton()
self loadCharacterForwardButton |
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◆ loadCharacterLabel()
local loadCharacterLabel |
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◆ loadCharacterMenu()
self loadCharacterMenu |
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◆ mainMenuMusicVolume()
void mainMenuMusicVolume |
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◆ middleX()
◆ middleY()
◆ nextLightning()
◆ onEnterInitialMenu()
◆ onExitInitialMenu()
◆ shouldFlashLightning()
self shouldFlashLightning |
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◆ stepHeight()
◆ stepY()
◆ subtitle()
◆ title()
◆ titleY()
◆ uiHelper()
◆ warningMessage()
void if warningMessage |
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◆ width()
◆ widthLoad()
◆ widthReturn()
◆ x()
◆ xLoad()
◆ xReturn()
◆ y()
◆ yLoad()
◆ yReturn()
◆ CreateCharacterAppearance
◆ CreateCharacterFaction
◆ CreateCharacterInfo
◆ createCharacterSteps
◆ CustomizeAppearance
◆ EnterInfo
◆ MainMenu
◆ nil
◆ onEnterAppearanceMenu
◆ onEnterFactionMenu
◆ onEnterInfoMenu
◆ onExitAppearanceMenu
◆ onExitFactionMenu
◆ onExitInfoMenu
◆ onFinalizeCharacter
◆ SelectFaction
◆ self
◆ stepWidth
◆ stepX