FrameworkZ 10.8.3
Provides a framework for Project Zomboid with various systems.
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MainMenu.lua File Reference

Go to the source code of this file.

Data Structures

class  FrameworkZ::UI::MainMenu
 

Functions

void self closeButton ()
 
void self createCharacterButton ()
 
void local createCharacterLabel ()
 
void local currentMainMenuSong ()
 
void if not description or description ()
 
void self disconnectButton ()
 
void local disconnectLabel ()
 
void self emitter ()
 
void self createCharacterButton font ()
 
void self hasFlashed1 ()
 
void self hasFlashed2 ()
 
void self hasFlashed3 ()
 
void local height ()
 
void local heightLoad ()
 
void local heightReturn ()
 
void self loadCharacterBackButton ()
 
void self loadCharacterButton ()
 
void self loadCharacterForwardButton ()
 
void local loadCharacterLabel ()
 
void self loadCharacterMenu ()
 
void local mainMenuMusicVolume ()
 
void local middleX ()
 
void local middleY ()
 
void local nextLightning ()
 
void self createCharacterSteps onEnterInitialMenu ()
 
void self createCharacterSteps onExitInitialMenu ()
 
void self shouldFlashLightning ()
 
void local stepHeight ()
 
void local stepY ()
 
void local subtitle ()
 
void local title ()
 
void self titleY () {x()
 
void self uiHelper ()
 
void warningMessage ()
 
void local width ()
 
void local widthLoad ()
 
void local widthReturn ()
 
void local x ()
 
void local xLoad ()
 
void local xReturn ()
 
void local y ()
 
void local yLoad ()
 
void local yReturn ()
 

Variables

void self FrameworkZ UI FrameworkZ UI CreateCharacterAppearance
 
void self FrameworkZ UI CreateCharacterFaction
 
void self FrameworkZ UI FrameworkZ UI CreateCharacterInfo
 
void self createCharacterSteps
 
void self CustomizeAppearance
 
void self EnterInfo
 
void self MainMenu
 
void self FrameworkZ UI self nil
 
void self FrameworkZ UI FrameworkZ UI self onEnterAppearanceMenu
 
void self FrameworkZ UI self onEnterFactionMenu
 
void self FrameworkZ UI FrameworkZ UI self onEnterInfoMenu
 
void self FrameworkZ UI FrameworkZ UI self self onExitAppearanceMenu
 
void self FrameworkZ UI self self onExitFactionMenu
 
void self FrameworkZ UI FrameworkZ UI self self onExitInfoMenu
 
void self FrameworkZ UI self onFinalizeCharacter
 
void self SelectFaction
 
void self self {x()
 
void local stepWidth
 
void local stepX
 

Function Documentation

◆ closeButton()

void self closeButton ( )

◆ createCharacterButton()

self createCharacterButton ( )

◆ createCharacterLabel()

local createCharacterLabel ( )

◆ currentMainMenuSong()

void currentMainMenuSong ( )

◆ description()

void if not description or description ( )

◆ disconnectButton()

self disconnectButton ( )

◆ disconnectLabel()

local disconnectLabel ( )

◆ emitter()

self emitter ( )

◆ font()

◆ hasFlashed1()

self hasFlashed1 ( )

◆ hasFlashed2()

self hasFlashed2 ( )

◆ hasFlashed3()

self hasFlashed3 ( )

◆ height()

void local height ( )

◆ heightLoad()

local heightLoad ( )

◆ heightReturn()

local heightReturn ( )

◆ loadCharacterBackButton()

self loadCharacterBackButton ( )

◆ loadCharacterButton()

self loadCharacterButton ( )

◆ loadCharacterForwardButton()

self loadCharacterForwardButton ( )

◆ loadCharacterLabel()

local loadCharacterLabel ( )

◆ loadCharacterMenu()

self loadCharacterMenu ( )

◆ mainMenuMusicVolume()

void mainMenuMusicVolume ( )

◆ middleX()

local middleX ( )

◆ middleY()

local middleY ( )

◆ nextLightning()

local nextLightning ( )

◆ onEnterInitialMenu()

self createCharacterSteps onEnterInitialMenu ( )

◆ onExitInitialMenu()

self createCharacterSteps onExitInitialMenu ( )

◆ shouldFlashLightning()

self shouldFlashLightning ( )

◆ stepHeight()

local stepWidth stepHeight ( )

◆ stepY()

local stepX stepY ( )

◆ subtitle()

void local subtitle ( )

◆ title()

void local title ( )

◆ titleY()

self titleY ( ) {x()

◆ uiHelper()

void self uiHelper ( )

◆ warningMessage()

void if warningMessage ( )

◆ width()

void local width ( )

Definition at line 69 of file Introduction.lua.

◆ widthLoad()

local widthLoad ( )

◆ widthReturn()

local widthReturn ( )

◆ x()

void local x ( )

◆ xLoad()

local xLoad ( )

◆ xReturn()

local xReturn ( )

◆ y()

void local y ( )

◆ yLoad()

local yLoad ( )

◆ yReturn()

local yReturn ( )

Variable Documentation

◆ CreateCharacterAppearance

void self FrameworkZ UI CreateCharacterAppearance

Definition at line 93 of file MainMenu.lua.

◆ CreateCharacterFaction

void self FrameworkZ UI CreateCharacterFaction

Definition at line 89 of file MainMenu.lua.

◆ CreateCharacterInfo

void self FrameworkZ UI CreateCharacterInfo

Definition at line 91 of file MainMenu.lua.

◆ createCharacterSteps

void self createCharacterSteps

Definition at line 89 of file MainMenu.lua.

◆ CustomizeAppearance

void self CustomizeAppearance

Definition at line 93 of file MainMenu.lua.

◆ EnterInfo

void self EnterInfo

Definition at line 91 of file MainMenu.lua.

◆ MainMenu

void self MainMenu

Definition at line 95 of file MainMenu.lua.

◆ nil

Definition at line 95 of file MainMenu.lua.

◆ onEnterAppearanceMenu

void self FrameworkZ UI FrameworkZ UI self onEnterAppearanceMenu

Definition at line 93 of file MainMenu.lua.

◆ onEnterFactionMenu

void self FrameworkZ UI self onEnterFactionMenu

Definition at line 89 of file MainMenu.lua.

◆ onEnterInfoMenu

void self FrameworkZ UI FrameworkZ UI self onEnterInfoMenu

Definition at line 91 of file MainMenu.lua.

◆ onExitAppearanceMenu

void self FrameworkZ UI FrameworkZ UI self self onExitAppearanceMenu

Definition at line 93 of file MainMenu.lua.

◆ onExitFactionMenu

void self FrameworkZ UI self self onExitFactionMenu

Definition at line 89 of file MainMenu.lua.

◆ onExitInfoMenu

Definition at line 91 of file MainMenu.lua.

◆ onFinalizeCharacter

void self FrameworkZ UI self onFinalizeCharacter

Definition at line 95 of file MainMenu.lua.

◆ SelectFaction

void self SelectFaction

Definition at line 89 of file MainMenu.lua.

◆ self

void self {x()

Definition at line 89 of file MainMenu.lua.

◆ stepWidth

void local stepWidth

Definition at line 77 of file MainMenu.lua.

◆ stepX

void local stepX

Definition at line 79 of file MainMenu.lua.