![]() |
FrameworkZ 10.8.3
Provides a framework for Project Zomboid with various systems.
|
Go to the source code of this file.
Data Structures | |
class | CHARACTER |
Character class for FrameworkZ. More... | |
class | FrameworkZ::Characters |
Characters module for FrameworkZ. Defines and interacts with CHARACTER object. More... | |
self Cache[characterData.META_UID] | ( | ) |
void currentSaveTick | ( | ) |
character DIRECTION_ANGLE | ( | ) |
character EQUIPMENT_SLOT_BACKPACK | ( | ) |
character EQUIPMENT_SLOT_BELT | ( | ) |
character EQUIPMENT_SLOT_EARS | ( | ) |
character EQUIPMENT_SLOT_FACE | ( | ) |
character EQUIPMENT_SLOT_GLOVES | ( | ) |
character EQUIPMENT_SLOT_HEAD | ( | ) |
character EQUIPMENT_SLOT_OVERSHIRT | ( | ) |
character EQUIPMENT_SLOT_PANTS | ( | ) |
character EQUIPMENT_SLOT_SHOES | ( | ) |
character EQUIPMENT_SLOT_SOCKS | ( | ) |
character EQUIPMENT_SLOT_UNDERSHIRT | ( | ) |
character EQUIPMENT_SLOT_VEST | ( | ) |
void FrameworkZ | ( | ) |
local getStats | ( | ) |
modData status hasCold | ( | ) |
modData status health | ( | ) |
modData status hyperthermia | ( | ) |
modData status hypothermia | ( | ) |
modData status injuries | ( | ) |
character INVENTORY_LOGICAL | ( | ) |
void local isClient | ( | ) |
self IsoPlayer | ( | ) |
player loadedCharacter | ( | ) |
FrameworkZ Characters MetaObject | ( | ) |
character POSITION_X | ( | ) |
character POSITION_Y | ( | ) |
character POSITION_Z | ( | ) |
modData status sick | ( | ) |
character STAT_BOREDOM | ( | ) |
character STAT_DRUNKENNESS | ( | ) |
character STAT_ENDURANCE | ( | ) |
character STAT_FATIGUE | ( | ) |
character STAT_HUNGER | ( | ) |
character STAT_PAIN | ( | ) |
character STAT_PANIC | ( | ) |
character STAT_STRESS | ( | ) |
character STAT_THIRST | ( | ) |
UnnamedFunction | ( | ) |
modData status wetness | ( | ) |