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FrameworkZ 10.8.3
Provides a framework for Project Zomboid with various systems.
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Go to the source code of this file.
Data Structures | |
| class | FrameworkZ::Security |
Functions | |
| void | __call () |
| void return object | __hash () |
| void FrameworkZ Security | __index () |
| void FrameworkZ Security | __internalObjects () |
| void | __ipairs () |
| void | __len () |
| void object | __locked () |
| void | __metatable () |
| void | __newindex () |
| void | __pairs () |
| void | __valid () |
| void FrameworkZ Security | BaseObject () |
| void local | components () |
| void local | currentHash () |
| void local | internalObjects () |
| void local | keyPath () |
| void FrameworkZ Security | LoadedObjects () |
| void local | lockedObject () |
| void local | message () |
| void local | mt () |
| void local | name () |
| void local | proxy () |
| void FrameworkZ Security | RegisteredObjects () |
| void FrameworkZ | Security () |
| void | tbl () |
| void if type | v () |
| void | visited () |
Variables | |
| void local | loadedObject |
| __call | ( | ) |
| void FrameworkZ Security __index | ( | ) |
| FrameworkZ Security __internalObjects | ( | ) |
| __ipairs | ( | ) |
| __len | ( | ) |
| object __locked | ( | ) |
| void __metatable | ( | ) |
| __newindex | ( | ) |
| __pairs | ( | ) |
| __valid | ( | ) |
| FrameworkZ Security BaseObject | ( | ) |
| void local components | ( | ) |
| local currentHash | ( | ) |
| void local internalObjects | ( | ) |
| void local keyPath | ( | ) |
| local lockedObject | ( | ) |
| void local message | ( | ) |
Definition at line 123 of file Inventories.lua.
| void local mt | ( | ) |
| void name | ( | ) |
| local proxy | ( | ) |
| void FrameworkZ Security | ( | ) |
| tbl[k] | ( | ) |
| void visited | ( | ) |
| void local loadedObject |
Definition at line 91 of file _Security.lua.