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FrameworkZ 10.8.3
Provides a framework for Project Zomboid with various systems.
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Go to the source code of this file.
Data Structures | |
class | FrameworkZ::Security |
Functions | |
void | __call () |
void return object | __hash () |
void FrameworkZ Security | __index () |
void FrameworkZ Security | __internalObjects () |
void | __ipairs () |
void | __len () |
void object | __locked () |
void | __metatable () |
void | __newindex () |
void | __pairs () |
void | __valid () |
void FrameworkZ Security | BaseObject () |
void local | components () |
void local | currentHash () |
void local | internalObjects () |
void local | keyPath () |
void FrameworkZ Security | LoadedObjects () |
void local | lockedObject () |
void local | message () |
void local | mt () |
void local | name () |
void local | proxy () |
void FrameworkZ Security | RegisteredObjects () |
void FrameworkZ | Security () |
void | tbl () |
void if type | v () |
void | visited () |
Variables | |
void local | loadedObject |
__call | ( | ) |
void FrameworkZ Security __index | ( | ) |
FrameworkZ Security __internalObjects | ( | ) |
__ipairs | ( | ) |
__len | ( | ) |
object __locked | ( | ) |
void __metatable | ( | ) |
__newindex | ( | ) |
__pairs | ( | ) |
__valid | ( | ) |
FrameworkZ Security BaseObject | ( | ) |
void local components | ( | ) |
local currentHash | ( | ) |
void local internalObjects | ( | ) |
void local keyPath | ( | ) |
local lockedObject | ( | ) |
void local message | ( | ) |
Definition at line 123 of file Inventories.lua.
void local mt | ( | ) |
void name | ( | ) |
local proxy | ( | ) |
void FrameworkZ Security | ( | ) |
tbl[k] | ( | ) |
void visited | ( | ) |
void local loadedObject |
Definition at line 91 of file _Security.lua.