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FrameworkZ 10.8.3
Provides a framework for Project Zomboid with various systems.
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Go to the source code of this file.
Data Structures | |
| class | FrameworkZ::Inventories |
| The Inventories module for FrameworkZ. Defines and interacts with INVENTORY object. More... | |
| class | INVENTORY |
| Inventory class for FrameworkZ. More... | |
Functions | |
| void | category () |
| void | customFields () |
| void | description () |
| void | FrameworkZ () |
| void | id () |
| void local | instanceData () |
| void | item () |
| void local | itemDefinition () |
| void | itemID () |
| void local | itemInstance () |
| void | items () |
| void | name () |
| void local | object () |
| void | owner () |
| void | shouldConsume () |
| void | type () |
| void if | type (item) ~() |
| void | uniqueID () |
| void | useAction () |
| void | useTime () |
| void elseif type | value () |
| void | weight () |
| void local | worldItem () |
Variables | |
| void local | instanceID |
| void local | message |
| void local | success |
| category | ( | ) |
| customFields | ( | ) |
| if not description or description | ( | ) |
| void FrameworkZ | ( | ) |
| id | ( | ) |
| local instanceData | ( | ) |
| local item | ( | ) |
| local itemDefinition | ( | ) |
| itemID | ( | ) |
| local instanceID itemInstance | ( | ) |
| items | ( | ) |
| void name | ( | ) |
| local object | ( | ) |
| void owner | ( | ) |
| shouldConsume | ( | ) |
| type | ( | ) |
| if type | ( | item | ) |
| void uniqueID | ( | ) |
| useAction | ( | ) |
| useTime | ( | ) |
| weight | ( | ) |
| void if worldItem | ( | ) |
| void instanceID |
Definition at line 125 of file Inventories.lua.
| local message |
Definition at line 123 of file Inventories.lua.
| void local success |
Definition at line 123 of file Inventories.lua.