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FrameworkZ 10.8.3
Provides a framework for Project Zomboid with various systems.
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Contains all of the User Interfaces for FrameworkZ. More...
Data Structures | |
| class | CharacterPreview |
| class | CharacterView |
| class | CreateCharacterAppearance |
| class | CreateCharacterFaction |
| class | CreateCharacterInfo |
| class | Introduction |
| class | LoadCharacterMenu |
| class | MainMenu |
| class | Notification |
| class | TabMenu |
| class | TabPanel |
| class | TabSession |
Public Member Functions | |
| void | GetCenteredX (length, fontSize, text) |
| Get the x position to center text based on the text's width and what you're centering relative to. | |
| void | GetHeight (fontSize, text) |
| void | GetMiddle (length, fontSize, text) |
Contains all of the User Interfaces for FrameworkZ.
Definition at line 73 of file __Foundation.lua.
| void GetCenteredX | ( | length | , |
| fontSize | , | ||
| text | ) |
Get the x position to center text based on the text's width and what you're centering relative to.
int length The length of the object you're centering the text in.
| <a | href="variable_types.html#string" >string fontSize The font size of the text (could be UIFont.Small, UIFont.Medium, UIFont.Large, or UIFont.Title). |
| <a | href="variable_types.html#string" >string text The text you're centering. |
| void GetHeight | ( | fontSize | , |
| text | ) |
| void GetMiddle | ( | length | , |
| fontSize | , | ||
| text | ) |