FrameworkZ
10.8.3
Provides a framework for Project Zomboid with various systems.
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- p -
Pack() :
FrameworkZ::Utilities
pairs :
FrameworkZ::Timers
PathToString() :
FrameworkZ::Foundation
Pause() :
FrameworkZ::Timers
perform() :
ISLockUnlockWindow
PLAYER_ACCEPT_TRADE :
FrameworkZ::Logs
PLAYER_CANCEL_TRADE :
FrameworkZ::Logs
PLAYER_CREATE_CHARACTER :
FrameworkZ::Logs
PLAYER_DEATH :
FrameworkZ::Logs
PLAYER_DECLINE_TRADE :
FrameworkZ::Logs
PLAYER_ENTER_CAR :
FrameworkZ::Logs
PLAYER_EXIT_CAR :
FrameworkZ::Logs
PLAYER_FINALIZE_TRADE :
FrameworkZ::Logs
PLAYER_GIVE_DAMAGE :
FrameworkZ::Logs
PLAYER_GRAB_ITEM :
FrameworkZ::Logs
PLAYER_KILL :
FrameworkZ::Logs
PLAYER_LOAD_CHARACTER :
FrameworkZ::Logs
PLAYER_PLACE_ITEM :
FrameworkZ::Logs
PLAYER_RECEIVE_ITEM :
FrameworkZ::Logs
PLAYER_TAKE_DAMAGE :
FrameworkZ::Logs
Players :
FrameworkZ::Players
PlayerTick() :
FrameworkZ::Characters
,
FrameworkZ::Notifications
PlayLocalSound() :
PLAYER
Plugins :
FrameworkZ::Plugins
populatePlayerList() :
FrameworkZ::UI::TabSession
PostInitializeClient() :
FrameworkZ::Foundation
PostLoad() :
FrameworkZ::Characters
PreInitializeClient() :
FrameworkZ::Foundation
prerender() :
FrameworkZ::UI::CharacterPreview
,
FrameworkZ::UI::CreateCharacterInfo
,
FrameworkZ::UI::MainMenu
,
FrameworkZ::UI::TabMenu
,
FrameworkZ::UI::TabPanel
,
FrameworkZ::UI::TabSession
PrintTable() :
FrameworkZ::Utilities
ProcessQueue() :
FrameworkZ::Notifications
ProcessSaveableData() :
FrameworkZ::Foundation
Generated on Fri Jul 25 2025 08:47:10 for FrameworkZ by
1.10.0